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#openttd IRC Logs for 2018-07-08

---Logopened Sun Jul 08 00:00:26 2018
00:46<Eddi|zuHause>while: i'm sure all dictators think that
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03:15<andythenorth>so is Treasure a silly cargo? o_O
03:23<@Alberth>not for pirates :)
03:24<@Alberth>make a fantasy economy :)
03:26<@Alberth>a fantanomy
03:33<andythenorth>I think I'd get bored :)
03:33<andythenorth>cargo: Dragons, Runes, Swords, Mystical Books
03:52<@Alberth>stuff, sprinkles, magic
03:53<@Alberth>container-everything? :)
03:53<@Alberth>china-export maybe
03:55<@Alberth>secret-passages is more fun :)
03:56<@Alberth>theater productions transport?
03:56<@Alberth>movie making transport
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04:40<andythenorth>they are all nice ideas
04:41<andythenorth>but probably FIRS Extreme is just classic industrial goods + food production :P
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04:54<andythenorth>hmm let's try hg branches again
04:54<andythenorth>3rd time lucky?
04:57<andythenorth>eh if Goods was unpicked as a cargo, how might it split?
04:57<andythenorth>- Furniture
04:57<andythenorth>- Textiles
04:57<andythenorth>- Hardware?
04:58<andythenorth>- Domestic Appliances?
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07:37<andythenorth>mmm potatoes
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07:55<andythenorth>is vodka made from potatoes?
07:58<debdog>not necessarily
08:15<andythenorth>planning a potato industry chain ;)
08:17<debdog>oh yeah, vodka would be fine there
08:19<andythenorth>distillery. Fruit or potatos -> alcohol
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09:06<Eddi|zuHause><andythenorth> is vodka made from potatoes? <-- sometimes
09:09<andythenorth>vodka chain
09:10<Eddi|zuHause>how does vodka differ from beer, gameplay wise?
09:11<LordAro>can you make deliveries of one cargo decrease another?
09:11<LordAro>i.e. the more vodka delivered, the fewer passengers from towns
09:11<Eddi|zuHause>that might be possible
09:12<Eddi|zuHause>the cargo needs a "town effect", and the house might be able to check the town effect cargo totals
09:13<Eddi|zuHause>then the house might decide how much to produce, like an industry
09:14<andythenorth>it's all alcohol
09:17<frosch123>is alcohol the only purpose of potatoes?
09:18<andythenorth>not sure
09:18<andythenorth>what else can they be used for?
09:19<frosch123>i wonder whether there is a non-food use
09:20<Eddi|zuHause>you know these white foamy flake thingies that they use for packaging?
09:20<Eddi|zuHause>that's made from potato starch
09:22<Eddi|zuHause>(not the Quietschpappe)
09:30<andythenorth>potato soap
09:37<frosch123>when you add "soap" also add "soup"
09:38<while>andythenorth: treasure in OpenTTD would obviously be insider information so bribing the local authority is cheaper
09:39<while>and it gets cheaper by selling the documents to institutional traders mostly
09:40<andythenorth>hmmm soup
09:41<andythenorth>so can we fix town layout?
09:41<andythenorth>so a lot more stuff can be delivered to towns?
09:41<while>in the expert settings
09:41<while>you can turn off towns building roads
09:41<LordAro>more settings!
09:41<while>so you can arrange the town in the most compact way possible
09:41<andythenorth>I was thinking of another layout algorithm
09:41<andythenorth>'boulevards' or something
09:41<andythenorth>leaves deliberate gaps
09:41<while>by manually building roads (I usually have large stretches of road with exactly 2 spaces for building between them)
09:42<while>where the next intersection can be sometimes 30 tiles away, provides superiour building density, especially near the middle
09:42<while>of towns
09:43<while>(because the thingy with the rings, where the middle ring is most populous)
09:44<Eddi|zuHause>andythenorth: sounds like a job for a game script
09:44<andythenorth>I doubt it tbh
09:45<Eddi|zuHause>andythenorth: disallow towns to build roads, and have the game script do it
09:45<andythenorth>using the single GS slot to fix towns is kind of odd
09:45<Eddi|zuHause>and place objects in the gap
09:45<Eddi|zuHause>andythenorth: make it a library
09:46<andythenorth>content fixes all things? o_O
09:46<Eddi|zuHause>andythenorth: so other script authors can put it in
09:46<andythenorth>ok so can we delete current town grid setting then? :)
09:46<andythenorth>if town grid is now provided by GS
09:47<Eddi|zuHause>you have a strange definition of "if" :p
09:48<while>y'all mind sending me a link to that when its down? I could use a nice script for high-density town-building automatically
09:51<andythenorth>I wouldn't hold your breath :)
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13:44<andythenorth>so petrochemicals
13:58<andythenorth>how to get Oil -> Sulfur, Fuel Oil, Ethylene?
14:01<nielsm>need to allow industries to have up to 64 output cargos
14:03<andythenorth>it's one answer yes :P
14:06<andythenorth>I could have some kind of intermediate petrochem cargos
14:06<andythenorth>naptha or something
14:07<LordAro>i think you should play factorio
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14:11<andythenorth>I did
14:11<andythenorth>it's not for me
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14:54<andythenorth>chemistry is complex
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15:31<TrueBrain>200 lines of code later, and I finally have somewhat of a working GitHub Apps .. and they said it was "easy" .. pfft
15:34<TrueBrain>now I need to figure out how I want to do a database ....
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15:38<andythenorth>yo TrueBrain :)
15:38<andythenorth>good to see ya
15:38<TrueBrain>oh-oh .. should I hide now?
15:38<andythenorth>I have nothing
15:38<TrueBrain>\o/ :D
15:38<TrueBrain>good to see you too than :D
15:39<TrueBrain>any of you feel llike making a non-empty non-valuable PR in ?
15:39<TrueBrain>anything goes .. I just need a PR that is not from the owner :D
15:39<andythenorth>like a readme change?
15:40<TrueBrain>add a readme, or what-ever :P
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15:40<TrueBrain>owh, guess I should first make a master branch
15:40<andythenorth>oh yeah I can't fork it
15:41<TrueBrain>a perfect empty repo :D
15:46<andythenorth>using microwave dead in LOS of wifi point
15:46<andythenorth>TrueBrain: created PR
15:52<TrueBrain>funny .. you get a check_suite callback when you push something to a branch, but not when a PR is opened
15:52<TrueBrain>guess you can deduce that :)
15:53<TrueBrain>any of you feel up reviewing some Python stuffz? ( )
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15:54<__ln__>isn't it considered good practice to create an empty initial commit?
15:55<TrueBrain>sometimes I read these things on IRC, for which I have no clue how to answer ... so many things come to mind ... to what is this reply? did you bother to check? or is it just randomly a question that requires an answer? or just a remark? I really have no clue. So thank you for sharing I guess?
15:55<LordAro>TrueBrain: alternatively, you could have asked, what are you referring to?
15:56<TrueBrain>LordAro: but that is the issue .. is it a reference to anything?
15:56<TrueBrain>or just a random braindump?
15:56<LordAro>i think it's a misunderstanding about the empty Testing repo and your PR
15:56<LordAro>__ln__: can you confirm?
15:59<TrueBrain>hmmm .. I wonder how I can test this code ... (as in, unit tests)
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16:02<__ln__>LordAro: i was referring to a certain OpenTTD-DorpsGek repo of a certain TrueBrain user on github.
16:03<__ln__>TrueBrain: fwiw, i did bother to check, and the "OpenTTD-DorpsGek" repo has a non-empty initial commit.
16:05<__ln__>TrueBrain: also, how hard can it be to figure out my comment COULD be related to a repo that was mentioned on the previous line?
16:06<@DorpsGek>TrueBrain: TrueBrain
16:06<TrueBrain>@kban __ln__ as easy as writing this line, I guess
16:06-!-mode/#openttd [+b *!] by DorpsGek
16:06-!-__ln__ was kicked from #openttd by DorpsGek [as easy as writing this line, I guess]
16:07<LordAro>TrueBrain: am reviewing, btw
16:07<TrueBrain>\o/ whoho!
16:08<LordAro>i've not actually seen aiohttp before
16:08<TrueBrain>I expect 100+ comments, ranging from: this is shit, till: wtf did you do here :D
16:08<TrueBrain>asyncio is AWESOME :D
16:09<TrueBrain>saves a lot of brain-cycles in many places
16:09<TrueBrain>lot cleaner code :)
16:09<LordAro>i can ask my friend who actually knows what he's doing to review it if you like :p
16:09<nielsm>I didn't know python had gotten direct support for async programming until just now
16:09<TrueBrain>if you dont mind :) Would highly appreciate it!
16:09<TrueBrain>3.6+ :)
16:09<TrueBrain>well, async .. coroutines is a better word :)
16:09<TrueBrain>(which is implemented via sync)
16:09<TrueBrain>but don't think it is multithreaded
16:09<TrueBrain>it 'kinda' is, but that is not why you use it :)
16:10<TrueBrain>you use it, because the webserver took 4 lines of code :P
16:10<nielsm>only thing I've done with python recently is ironpython for a thing at work, which is stuck on 2.7 mode, have to use ironpython because of a DB access library that's .NET
16:10<LordAro>i've only seen one thing that's actually wrong so far :p
16:11<TrueBrain>shit, he found something wrong :(
16:11<TrueBrain>Python 2.7 is really .. euh .. old :D
16:12<TrueBrain>haha, oops, forgot about the port :D
16:12<LordAro>try 2.4
16:12<TrueBrain>I rather cut myself :P
16:15<TrueBrain>okay, that really really is a bug :D
16:15<TrueBrain>nice catch
16:17<LordAro>unrelated question: how is dorpsgek pronounced?
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16:17<TrueBrain>hmmm ... how good is my phonetic ...
16:18<TrueBrain>sounds perfect, if you type it in and press Speak
16:18<TrueBrain>(which surprised me)
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16:24<TrueBrain>meh; tox expect
16:26<andythenorth>why oh why oh why
16:26<andythenorth>such yak-shaving
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16:27<TrueBrain>I guess I am going to send this project to travis, because ... why not! :D
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16:30<TrueBrain>tnx a bunch LordAro :D
16:32<LordAro>np :)
16:36<TrueBrain>weird .. when I want to login via travis, I can avoid it giving access to OpenTTD, but not a few other organizations ..
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16:38<TrueBrain>that triggered 7 emails
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16:44<TrueBrain>Travis kicked in :D Sweet :)
16:50<TrueBrain>pff, Travis doesnt have Python 3.7 yet ... IT HAS BEEN OUT FOR 10 days! :P
16:50<LordAro>i'm half surprised travis has 3.6
16:51<TrueBrain>lot of projects are 3.6+ ..
16:51<TrueBrain>'async' keyword got added :D
16:51<TrueBrain>(which is a lot easier than a decorator)
16:51<LordAro>yeah, but travis is not good at updating things
16:51<TrueBrain>too bad .. well, if I have this all setup a bit, I can run these checks on our own infra
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16:51<TrueBrain>for now it can help me bootstrap it :D
16:53<TrueBrain>LordAro: I also most likely enable this service that updates your requirements.txt automatically every N :)
16:53<TrueBrain>(means CI kicks in, checks if everything still works, etc)
16:54<TrueBrain>okay ... biggest hurdle so far done
16:55<TrueBrain>next step is a database connection, so it can store and retrieve data
16:55<TrueBrain>than I can do the notice
16:56<TrueBrain>then I have to find a way that it automatically updates when pushed to master or something ..
16:58<TrueBrain> <- not bad, tbh
17:12<TrueBrain>hi planetmaker :)
17:12<@planetmaker>eh, why was __ln__ banned? :-O
17:13<@planetmaker>(just reading back a bit)
17:13<TrueBrain>so read a few lines up more :)
17:14<@planetmaker>yes, so? It doesn't trigger anything
17:14<@planetmaker>with me. Heck you shared roof and table already :P
17:14<TrueBrain>roof and table?
17:15<TrueBrain>ah :D
17:15<TrueBrain>when is the next bbq?
17:15<TrueBrain>we skipped a few years :P
17:15<@planetmaker>we did indeed
17:15<TrueBrain>(or I was not invited .. I cannot rule that out :P)
17:15<@planetmaker>I know of none
17:16<TrueBrain>so that settles it, there were none
17:17<@planetmaker>maybe both of us weren't invited ;)
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17:19<TrueBrain>so ... how big is your garden these days? :P
17:27<@planetmaker>it didn't actually change :)
17:28<TrueBrain>good! :P
17:28<TrueBrain>(self-inviting much? :D)
17:28<@planetmaker>I'm proud owner of a few cacti. All other plants just... die :P
17:29<@planetmaker>I thought a few times to actually get part of that garden there... but nah. I'm away too often
17:29<@planetmaker>it would become desert :P
17:29<TrueBrain>:D Also nice, a desert :P
17:29<@planetmaker>especially this year ;)
17:29<TrueBrain>pffftt .. I have to water all the plants every freaking day (outside) .. just annoying
17:30<TrueBrain>but the weather in general I consider annoying atm :D
17:31<andythenorth>oh shit
17:31<andythenorth>I should water plants
17:31<andythenorth>and it's dark now
17:32<TrueBrain>you are afraid you cannot find the plants in the dark?
17:33<@planetmaker>watering in the dark is the best time actually... so much I know :)
17:33<@planetmaker>saves the plants a sunburn
17:34<@planetmaker>(I'm not joking)
17:34<TrueBrain>depending on the plant-type, you dont want to water them in the sun, no
17:34<TrueBrain>doesnt mean in the dark btw :D
17:34<@planetmaker>Actually I lied: I've 3 chilli plants on my balkony. I just watered them an hour ago :P
17:35<@planetmaker>they're not dead - yet
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17:41-!-mode/#openttd [+o TrueBrain] by DorpsGek
17:41<@TrueBrain>lol @ DorpsGek
17:41<@TrueBrain>he says banlist is empty .. the channel thinks differently
17:42-!-mode/#openttd [-b *!*@] by TrueBrain
17:42-!-mode/#openttd [-b *!] by TrueBrain
17:42-!-mode/#openttd [-o TrueBrain] by DorpsGek
17:42<TrueBrain>DorpsGek: you are silly
17:42<TrueBrain>soon I will upgrade you!
17:42<TrueBrain>well ... 'upgrade' ...
17:42<TrueBrain>if I am lucky I can keep the 'seen' list
17:43-!-Stimrol [] has quit [Ping timeout: 480 seconds]
17:45<+glx>you could keep the other ban
17:45<+glx>was a spammer
17:45<TrueBrain>our network overlords should keep that in check
17:46<TrueBrain>(they normally do a very good job at that :D)
17:46<TrueBrain>main issue, as with any spammer .. that IP was most likely not his :(
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18:00<andythenorth>natural gas (methane)....silly for a newgrf cargo?
18:00<TrueBrain>depends ... can you light it on fire?
18:01<andythenorth>not in game
18:01<andythenorth>unless we patch that
18:01<FLHerne>andythenorth: When someone inevitably does NRT-pipelines, sure
18:02<TrueBrain>pipelines? really? The new transport method? :D
18:03<andythenorth>pipelines... was said to not be TTD enough
18:03<andythenorth>then Factorio made a whole game of it
18:04<TrueBrain>I hope OpenTTD doesn't try to compete with Factorio :D
18:04<andythenorth>well we need to keep V employed
18:04<TrueBrain>exactly :)
18:04<andythenorth>so we shouldn't :P
18:07<TrueBrain>time for some well deserved sleep I guess! Night all!
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---Logclosed Mon Jul 09 00:00:27 2018