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#openttd IRC Logs for 2021-02-09

---Logopened Tue Feb 09 00:00:06 2021
---Daychanged Tue Feb 09 2021
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04:14<Wolf01>So, after 21 days you can't be ill anymore, no matter what... ok, I'll start smart wrecking then
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07:23<TrueBrain>Lol .. arbitrary amount of days being arbitrary :D
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08:01<Wolf01>How is going with Open Tiles To Draw (correctly expanded acronym) deployment on linux?
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08:18<TrueBrain>running every night; seems to be doing fine :)
08:19<Wuzzy>Hello, I have made a PR that would make all sounds in OpenSFX libre, check it out here:
08:21<TrueBrain> <- some questions are just plain weird
08:23<Wolf01>It's like people need to ask questions only because they can
08:23<TrueBrain>and not do the bare minimum to find out themselves
08:23<Wolf01>No matter what if they make sense or are really interested on the reply
08:24<LordAro>the mouse cursor one is interesting
08:24<LordAro>i feel like that was fixed in 1.10
08:25<TrueBrain>it feels like someone thinks he is not getting enough attention, honestly
08:25<TrueBrain>he posted it in two places
08:25<TrueBrain>in a way that I would consider ... "high demand" :P
08:26<TrueBrain>LordAro: <- still an open issue at least
08:27<Wolf01>I watched a streaming from Japan on youtube some days ago where people asked the guys absurd questions, totally unrelated with what they were doing, a lot of personal questions and only 1-3 asked about what they were doing or the current situation... Streamers: "we are now approaching the SkyTree in Tokyo" RandomGuy: "do you like anime?"
08:30<TrueBrain>right, replied to all except that hardware cursor thingy
08:31<TrueBrain>that is just a rude post, so I don't feel like replying to it :D
08:31<TrueBrain>when people start to use "obvious fix", I sign out :P
08:32<TrueBrain>that said, OpenTTD's way of rendering is a bit odd and off
08:32<TrueBrain>especially on Windows now :)
08:36<@DorpsGek>[OpenTTD/OpenTTD] TrueBrain opened issue #8658: With win32 video driver, mouse movement is very sluggish
08:36<TrueBrain>finally made the ticket \o/
08:36<TrueBrain>we should fix that for 1.11 honestly .. but I just don't knw how :)
08:37<LordAro>closed, duplicate of #7006 :p
08:37<TrueBrain>not really :)
08:37<TrueBrain>it is not flickering for me, sorry :P
08:38<LordAro>i've never noticed it either
08:38<TrueBrain>I really wouldn't even know what they talk about, honestly
08:38<TrueBrain>as the mouse is always drawn, as far as I know
08:38<TrueBrain>sluggish, sure
08:38<TrueBrain>but flickering?
08:38<TrueBrain>anyway, I am pretty sure OpenGL will fix their issue, honestly
08:39<TrueBrain>so I am not too worried about 7006
08:39<TrueBrain>8658 on the other hand, is a real issue .. Sleep(1) taking 60+ms really is an issue
08:39<TrueBrain>@calc 1000 / 60
08:39<@DorpsGek>TrueBrain: 16.666666666666668
08:39<TrueBrain>bit low fps :D
08:39<milek7>use timeBeginPeriod?
08:40<LordAro>i think i might have been linked this from here, but...
08:40<TrueBrain>LordAro: have you read my ticket at all?
08:40<TrueBrain>or just assumed it was about something? :P
08:40<TrueBrain>shame on you sir .. shame on you
08:41<LordAro>milek7 was the one who said timeBeginPeriod!
08:54<@DorpsGek>[OpenTTD/OpenTTD] Wuzzy2 opened pull request #8659: Change: "(Business/Chair)man" to "(Business/Chair)person"
08:54<@DorpsGek>[OpenTTD/OpenTTD] LordAro commented on pull request #8652: [OSX] Cleanup video driver.
08:54<TrueBrain>LordAro: well, I would say: write it in the PR! But ... I already did that when opening it :P
08:55<TrueBrain>I sometimes remember URLs people give me! :D
08:55<TrueBrain>wow, nice review LordAro :D
08:56<LordAro>i should have lunch
08:56<TrueBrain>this was a better use of time :D
08:56<LordAro>but now i'm hungry :(
08:56<supermop_Home>what's for lunch?
08:56<LordAro>probably pasta
08:56<LordAro>because i'm feeling lazy
08:57<@DorpsGek>[OpenTTD/OpenTTD] Wuzzy2 commented on pull request #8659: Change: "(Business/Chair)man" to "(Business/Chair)person"
09:00<LordAro>oh no
09:00<LordAro>i forgot i had a meeting at 2
09:12<TrueBrain>oops ...
09:20<@orudge>Wuzzy: sorry, I didn't get a chance to look at it last night. I probably won't have time to look at it tonight either, but when I'm not busy with other things, I will try to have a look. Somebody else might want to look in the mean time of course anyway.
09:21<Wuzzy>plz notify me in chat when you reviewed
09:22<Wuzzy>because i plan to push follow-up PR right after that
09:22<LordAro>GH will email you by default
09:23<Wuzzy>orudge: or should I push the README/license.txt update in the same PR?
09:23<Wuzzy>to speed things up?
09:24<LordAro>There's no issues with having multiple PRs at once
09:24<LordAro>just put a big comment saying that "Depends on PR #xx"
09:24<Wuzzy>well, they depend on each other...
09:24<LordAro>we can cope, promise
09:25<Wuzzy>want to look at OpenSFX#13?
09:25<Wuzzy>or rather, "hear"? 😉
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09:53<@DorpsGek>[OpenTTD/OpenTTD] erenes commented on issue #8658: With win32 video driver, mouse movement is very sluggish
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09:56<@DorpsGek>[OpenTTD/OpenTTD] James103 commented on issue #8658: With win32 video driver, mouse movement is very sluggish
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10:33<@DorpsGek>[OpenTTD/OpenSFX] Wuzzy2 opened pull request #14: Change readme, license, descriptions
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10:38<@DorpsGek>[OpenTTD/OpenSFX] Wuzzy2 commented on issue #6: Seeking permission to re-license the sound edits by OpenTTD contributors
10:38<@DorpsGek>[OpenTTD/OpenSFX] Wuzzy2 closed issue #6: Seeking permission to re-license the sound edits by OpenTTD contributors
10:44<@DorpsGek>[OpenTTD/OpenSFX] Wuzzy2 opened issue #15: Release 1.0.0
10:47<@DorpsGek>[OpenTTD/OpenSFX] Wuzzy2 updated pull request #14: Change readme, license, descriptions
10:59<@DorpsGek>[OpenTTD/OpenSFX] planetmaker approved pull request #13: Re-edit some sounds to relicense them
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11:39<@DorpsGek>[OpenTTD/OpenSFX] Wuzzy2 updated pull request #14: Change readme, license, descriptions
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11:43<@DorpsGek>[OpenTTD/OpenSFX] Wuzzy2 opened issue #16: Delete .devzone?
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11:44<@DorpsGek>[OpenTTD/OpenSFX] Wuzzy2 commented on issue #15: Release 1.0.0
11:45<@DorpsGek>[OpenTTD/OpenSFX] Wuzzy2 commented on issue #15: Release 1.0.0
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11:59<@DorpsGek>[OpenTTD/OpenTTD] grossws commented on pull request #7851: Change: add support for next/previous railtype global hotkeys
12:04<_dp_>that way of adding hotkeys really is quite gross :p
12:14<@DorpsGek>[OpenTTD/OpenTTD] glx22 commented on issue #8658: With win32 video driver, mouse movement is very sluggish
12:15<@DorpsGek>[OpenTTD/OpenSFX] planetmaker commented on issue #16: Delete .devzone?
12:21<@DorpsGek>[OpenTTD/OpenMSX] Wuzzy2 opened pull request #7: Replace outdated Mercurial stuff, update README
12:22<@DorpsGek>[OpenTTD/OpenSFX] LordAro commented on issue #16: Delete .devzone?
12:23<@DorpsGek>[OpenTTD/OpenMSX] LordAro approved pull request #7: Replace outdated Mercurial stuff, update README
12:24<@DorpsGek>[OpenTTD/OpenSFX] Wuzzy2 opened pull request #17: Remove: .devzone directory
12:25<TrueBrain>indeed LordAro , removing .devzone is premature; it contains lot of valuable information for who-ever ports it to GitHub Actions :)
12:25<@DorpsGek>[OpenTTD/OpenMSX] Wuzzy2 commented on pull request #7: Replace outdated Mercurial stuff, update README
12:33<Wuzzy>Where are the OpenGFX/OpenMSX/OpenSFX strings translated?
12:33<LordAro>they're not, currently
12:33<LordAro>so... the repo?
12:37<@DorpsGek>[OpenTTD/OpenGFX] Wuzzy2 opened pull request #52: Change: German translation
12:38<@DorpsGek>[OpenTTD/OpenMSX] Wuzzy2 opened pull request #8: Remove: .devzone directory
12:40<TrueBrain>Wuzzy: just "removing" .devzone is not a good idea as we mentioned earlier already. It should be ported to GitHub Actions
12:40<TrueBrain>lot of valuable information in that folder to do just that
12:40<TrueBrain>something something not reinventing wheels :D
12:40<LordAro>i'll hbe honest, there's not *a lot* of valuable information
12:40<+glx>yeah first convert, then close
12:40<Wuzzy>it will always be in history tho. but whatever
12:41<TrueBrain>LordAro: it saves someone from figuring out all those annoying ZIP=... ZIPFLAGS=...
12:41<TrueBrain>hmm, weird newline :D
12:42<TrueBrain>Wuzzy: basically, just removing it is the easy way out :) Doing it proper always takes a bit more time, but gives a much better result :)
12:42<@DorpsGek>[OpenTTD/OpenMSX] Wuzzy2 opened pull request #9: Change: German translation
12:42<TrueBrain>LordAro: "make bundle_zip bundle_src ZIP="7za a" ZIP_FLAGS="-tzip -mx9"" <- I mean, would you have guessed that? :D
12:42<Wuzzy>Do you have a checklist of what that GitHub actions needs to do?
12:42<LordAro>probably not immediately
12:44<Wuzzy>also, isn't it a bit problematic that you'll want to make the release workflow (partially) dependant on a proprietary SaaS essentially? 🙁
12:44<TrueBrain>Wuzzy: <- this is what I did for OpenGFX :)
12:44<TrueBrain>and how do you consider that a problem? Next step is: should you depend on Open Source someone else maintains? And before you know it, you are all doing it yourself :)
12:45<TrueBrain>especially in Open Source, you have to spend your time wisely
12:45<TrueBrain>it is the one commodity we have, and it is always in short supply
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12:45<Wuzzy>what does that have to do with anything? *confused face*
12:45<Wuzzy>i'm not sure if i understand the usecase of GitHub actions WRT OpenGFX/SFX/MSX
12:46<LordAro>a) checking that they actually build b) generating (release) bundles automatically
12:46<TrueBrain>a human typing in the right commands to make a release, uploading it to the right place, etc etc == baaaadddddddddddd
12:47<@DorpsGek>[OpenTTD/OpenTTD] glx22 commented on issue #8658: With win32 video driver, mouse movement is very sluggish
12:47<+glx>if someone with at least 2004 wants to test :)
12:47<TrueBrain>wow, glx is quick
12:47<+glx>basically same as SDL
12:47<TrueBrain>I will add TIC/TOCs to proof it even :)
12:47<TrueBrain>SDL does this for you already
12:47<TrueBrain>nothing to do with SDL :)
12:47<+glx>yeah I check SDL source :)
12:47<Wuzzy>what will you do it MS will shutdown GitHub Actions?
12:48<TrueBrain>what-if, what-if .. you can write books full of what-ifs
12:48<LordAro>Wuzzy: the same thing we're doing now when devzone got "shutdown"
12:48<Wuzzy>i dont know the history of devzone tho
12:48<LordAro>the fact that the backend is proprietary is irrelevant
12:48<LordAro>it's just a platform
12:49<TrueBrain>or any of the other CFs we had? :P
12:49<TrueBrain>I lost count :D
12:49<LordAro>just a platform that we run a series of commands on
12:49<+glx>we used azure before GHA
12:49<Wuzzy>i see
12:49<+glx>and custom CF before that
12:49<Wuzzy>so if all else fails, releases *could* still be done manually if really needed?
12:49<LordAro>if the program itself actually depends on GH Actions/AWS/whatever i can understand
12:49<LordAro>we're just using their computers
12:50<Wuzzy>ok so OpenX does not *really* depend then...
12:50<LordAro>bingo :)
12:50<+glx>it's just a tool
12:50<+glx>a nice tool
12:50<LordAro>the website and assorted other web infrastructure on the other hand...
12:50<LordAro>but that's necessary
12:51<TrueBrain>"depend" is even a strong word there LordAro :)
12:51<LordAro>true :)
12:51<TrueBrain>it all runs on OCI containers
12:51<+glx>btw it's way easier to write stuff for GHA than AsurePipelines (at least all the trial and error phase)
12:51<TrueBrain>"automate and abstract your work till you no longer have a job" .. they way everyone should approach IT :)
12:52<Wuzzy>I feel like we (as in, "we the FOSS community") need our own GitHub eventually. Like GitHub, but owned by The People(TM) instead of corporations, and fully FOSS-ed, of course. how awesome would that be if we had something like that?
12:53<Wuzzy>i mean, i get why GitHub exploded. the Network Effect is strong in that one, sadly 🙁
12:53<TrueBrain>Wuzzy: I do not see how it is more or less awesome than GitHub?
12:53<TrueBrain>just for the fact of having?
12:53<Wuzzy>although i really really hate the bugtracking on GitHub
12:53<+glx>there's also GitLab I think
12:53<TrueBrain>I for one am really happy a big corp is taking on this job ... pretty sure it would burn up in flames if it was truly run by "The People" :P
12:53<+glx>haha you never touched other bug tracker then
12:53<LordAro>GitLab is marginally more open
12:54<Wuzzy>what is the worst bugtracker?
12:54<Wuzzy>I LOVE Bugzilla btw
12:54<LordAro>Bugzilla is decidedly showing its age
12:54<LordAro>and also it's a dead project
12:54<Wuzzy>idc. it works and has everything i need
12:55<LordAro>well good for you
12:55<Wuzzy>what does "showing its age" even mean?
12:55<Wuzzy>thats so vague
12:55<+glx>interface design mainly
12:56<LordAro>it's a large blob of perl which last had a release (even bugfix) nearly 3 years ago
12:56<Wuzzy>GitHub bugtracker sucks because you only have labels and thats it. no proper categories, no priorities, no severity, awful search, tiny amount of issues per-page
12:57<LordAro>agree, agree, agree, search has been very good in my experience, i've never had an issue though mostly agree it could be customisable
12:57<Wuzzy>there are only two states. open and closed. very cheap
12:57<Wuzzy>you can't really "save" your search, right?
12:57<+glx>we used to have categories, user never choose the right one
12:57<TrueBrain>all those fields we had for bugs ... most either not used or wrongly used :D
12:57<TrueBrain>that were fun times ...
12:58<TrueBrain>when importing to GitHub that was especially interesting :)
12:58<Xaroth>People only have one choice for github issues and they still use it wrongly, I mean... would you really want to have categories?
12:58<Wuzzy>well thats why you abstract this stuff away from the reporter as good as you can
12:59<@DorpsGek>[OpenTTD/OpenTTD] TrueBrain commented on issue #8658: With win32 video driver, mouse movement is very sluggish
13:00<Wuzzy>I feel like this argument about "old" interfaces is a very subject one. I never take arguments of this kind serious.
13:01<Wuzzy>if you had a choice, which bugtracker would u use for OpenTTD now?
13:01<TrueBrain>why am I just waiting for this to end up in an "emacs is awesome" debate? :D
13:01<Wuzzy>what is so great about GitHub bugtracking?
13:02<Wuzzy>(compared to others)
13:02<LordAro>it's integrated into GitHub
13:02<LordAro>as long as it's vaguely functional, i don't really care otherwise
13:02<Xaroth>It's part of the development flow, and it's not a complete PITA for users to use
13:02<LordAro>as long as it's not Jirea
13:03<TrueBrain>LordAro: well, good news, you will see a lot less Jira in corp-setups soon enough :)
13:03<Wuzzy>in my experience, GitHub-style bugtracking becomes really painful if you have like >900 issues. really hard to keep an good overview 🙁
13:03<Wuzzy>since OpenTTD has "only" 100, perhaps not a big deal so far 🙂
13:04<Xaroth>It's all a matter of how you manage it
13:04<Xaroth>the last Ansible sprint there were >2k issues and it was not a problem to go through them
13:06<Xaroth>a usable development flow and some collaboration?
13:07<Wuzzy>but 20+ pages of issues lol. i dont understand how you can deal with that. i really dont understand
13:07<LordAro>ansible use a *lot* of labels
13:07<Xaroth>makes it easy to filter
13:07<TrueBrain>you can sort and filter on labels .. so you have unlimited "fields"
13:07<Wuzzy>my biggest issue is that there is no button for "sort bugs by priority/severity/importance"
13:07<TrueBrain>you can have severity, priority, and all that crap, with labels
13:08<Wuzzy>important bugs just dont rise to the top.
13:08<Xaroth>make labels for priority/severity/importance
13:08<Xaroth>and presto, you can filter on them :D
13:08<Wuzzy>but you can't sort by that, cant ya?
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13:08<Xaroth>Do you have to?
13:08<Wuzzy>of course!
13:08<Xaroth>if you want to know the most severe issues, you surely only want to see the most severe issues?
13:08<Wuzzy>important issues should rise to the top
13:08<Xaroth>who gives two hoots about the less severe ones
13:09<Wuzzy>lets say u have 5 importance levels. so you need 5 labels. meaning you have to do 5 independent searches
13:09<Wuzzy>you can't request something like "give me ALL issues, sorted by importance". it doesnt work
13:09<Xaroth>As opposed to doing a sort and then scrolling through 50 pages? :P
13:10<Wuzzy>well, the fact that GitHub only shows like 20 issues and that is hardcoded is another obvious UX fail
13:10<LordAro>bugzilla doesn't have any pagination
13:11<LordAro>i'm pointing out to Xaroth why "scrolling through 50 pages" might not be a consideration for you
13:12<@DorpsGek>[OpenTTD/OpenTTD] glx22 opened pull request #8660: Fix: [Win32] Set minimum resolution for timers to 1ms.
13:12<Wuzzy>oh right. i never noticed the lack of pagniation in bugzilla. guess i never missed such a feature
13:12<FLHerne>Yeah, bugzilla bug lists are one line of text
13:13<Wuzzy>i like to have all issues on one view, rather than spread out on 1000s of pages
13:13<FLHerne>I can scroll through hundreds of them
13:13<FLHerne>OTOH, bugzilla's UX for submitters totally sucks
13:13<FLHerne>Particularly if someone's overused the projects/categories lists
13:13<Wuzzy>well that one is true
13:15<Wuzzy>but in my experience, my bug reporters never had that big of a problem with bugzilla so far...
13:15<Wuzzy>but usually they get severity wrong, but i dont blame them. i just re-assign the severity myself. easy.
13:15<Wuzzy>(i dont have many bug reports lol)
13:15<Xaroth>Were those technical reporters or regular joe/jane reporters?
13:17<Wuzzy>but mostly the latter
13:17<Wuzzy>i still think there is too much information they have to select
13:17<Wuzzy>info they dont neccessarily even have
13:18<Wuzzy>like "component"
13:19<Wuzzy>I agree, from the reporter view, the interface must be dumbed down as much as reasonably possible.
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13:25<Wuzzy>If the OpenSFX thing is finished, will there be a big announcement on the front page?
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13:28<TrueBrain>what happened andythenorth ? :(
13:29<andythenorth>I am hungry
13:29<andythenorth>and nobody is making me food
13:29<+glx>haha OpenMSX Makefile is basically a copy paste of generic grf Makefile
13:29<@DorpsGek>[OpenTTD/BaNaNaS] frosch123 opened pull request #79: Change: migrate OpenTTD user Hyronymus to GitHub user JOtto-NL
13:30<@DorpsGek>[OpenTTD/OpenSFX] planetmaker commented on issue #16: Delete .devzone?
13:31<@DorpsGek>[OpenTTD/OpenTTD] fmodesto opened issue #8661: Orders not showing correctly in the UI
13:31<@DorpsGek>[OpenTTD/BaNaNaS] TrueBrain approved pull request #79: Change: migrate OpenTTD user Hyronymus to GitHub user JOtto-NL
13:32<@DorpsGek>[OpenTTD/BaNaNaS] TrueBrain merged pull request #79: Change: migrate OpenTTD user Hyronymus to GitHub user JOtto-NL
13:32<TrueBrain>frosch123: they keep on coming :D
13:32<TrueBrain>andythenorth: you can pay people to make you dinner, you know that right? :D
13:34<andythenorth>I had forgotten!
13:34<andythenorth>I press a button and food arrives
13:34<andythenorth>on a scooter
13:35<@DorpsGek>[OpenTTD/OpenTTD] orudge approved pull request #8660: Fix: [Win32] Set minimum resolution for timers to 1ms.
13:37<@DorpsGek>[OpenTTD/OpenSFX] orudge commented on issue #16: Delete .devzone?
13:42<@DorpsGek>[OpenTTD/OpenSFX] planetmaker commented on pull request #14: Change readme, license, descriptions
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14:56*andythenorth made own food
15:00<@DorpsGek>[OpenTTD/OpenTTD] michicc commented on pull request #8652: [OSX] Cleanup video driver.
15:01<supermop_Home>trying to work on portfolio and digging for files across a pile of various external hdds and thumb drives
15:01<@DorpsGek>[OpenTTD/OpenTTD] michicc commented on pull request #8652: [OSX] Cleanup video driver.
15:02<@DorpsGek>[OpenTTD/OpenTTD] michicc commented on pull request #8652: [OSX] Cleanup video driver.
15:02<andythenorth>michi_cc I don't have time to test any further (very much much work)
15:02<andythenorth>I am hoping to not work next week
15:02<andythenorth>or we could release a binary for other mac users maybe?
15:03<+glx>I think a build of the PR is doable
15:03<@DorpsGek>[OpenTTD/OpenTTD] michicc commented on pull request #8652: [OSX] Cleanup video driver.
15:03<+glx>release framework is ready for it
15:05<andythenorth>it would be useful I think
15:06<@orudge>I will give it a test when I get a chance (tomorrow I hope)
15:06<andythenorth>I have pretty much the highest spec mac laptop, which has weird performance bottlenecks, other people may have very different experiences
15:14<@DorpsGek>[OpenTTD/OpenSFX] Wuzzy2 commented on pull request #14: Change readme, license, descriptions
15:22<@DorpsGek>[OpenTTD/OpenTTD] michicc closed issue #8658: With win32 video driver, mouse movement is very sluggish
15:22<@DorpsGek>[OpenTTD/OpenTTD] michicc merged pull request #8660: Fix: [Win32] Set minimum resolution for timers to 1ms.
15:23<@DorpsGek>[OpenTTD/OpenSFX] Wuzzy2 opened issue #18: Make sounds for "unused" empty sounds?
15:31<@DorpsGek>[OpenTTD/OpenSFX] frosch123 commented on issue #18: Make sounds for "unused" empty sounds?
15:37<@DorpsGek>[OpenTTD/OpenSFX] Wuzzy2 commented on issue #18: Make sounds for "unused" empty sounds?
15:40<@DorpsGek>[OpenTTD/OpenTTD] Wuzzy2 commented on issue #8619: Unused sounds
15:45<@DorpsGek>[OpenTTD/OpenSFX] Wuzzy2 updated pull request #14: Change readme, license, descriptions
16:01<@DorpsGek>[OpenTTD/OpenSFX] Wuzzy2 commented on issue #4: Clarifying legal status of rubidium42's sounds
16:01<@DorpsGek>[OpenTTD/OpenSFX] Wuzzy2 closed issue #4: Clarifying legal status of rubidium42's sounds
16:05<@DorpsGek>[OpenTTD/OpenSFX] Wuzzy2 opened pull request #19: Replace Mercurial code with Git code
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17:13<@DorpsGek>[OpenTTD/OpenTTD] 2TallTyler opened issue #8662: Company HQ cannot be bulldozed
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17:27<@DorpsGek>[OpenTTD/OpenTTD] orudge commented on issue #8662: Company HQ cannot be bulldozed
17:28<@DorpsGek>[OpenTTD/OpenTTD] TrueBrain commented on issue #8662: Company HQ cannot be bulldozed
17:29<_dp_>you can flood it though
17:29<TrueBrain>you evil bastard!
17:29*_dp_ wonders how many citybuilder scripts crash with that
17:30<@DorpsGek>[OpenTTD/OpenSFX] planetmaker commented on pull request #14: Change readme, license, descriptions
17:37<@DorpsGek>[OpenTTD/OpenTTD] nielsmh commented on issue #8661: Orders not showing correctly in the UI
17:40<@DorpsGek>[OpenTTD/OpenSFX] orudge approved pull request #13: Re-edit some sounds to relicense them
17:40<@DorpsGek>[OpenTTD/OpenSFX] orudge merged pull request #13: Re-edit some sounds to relicense them
17:40<_dp_>hm... "refit" button is centered in orders, all others aren't :p
17:41<_dp_>totally unreladed I guess
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17:41<_dp_>ah, no, skip and delete are also centered xD
17:43<_dp_>simple buttons are centered but dropdowns are not
17:43<_dp_>and it gets even weirder when one change to the other
17:45<@DorpsGek>[OpenTTD/OpenSFX] LordAro requested changes for pull request #14: Change readme, license, descriptions
17:46<@orudge>LordAro: It is "macOS" these days
17:46<LordAro>thought it might be, but couldn't be bothered to check :p
17:47<@DorpsGek>[OpenTTD/OpenSFX] orudge requested changes for pull request #14: Change readme, license, descriptions
17:49<@DorpsGek>[OpenTTD/OpenSFX] orudge approved pull request #17: Remove: .devzone directory
17:50<@DorpsGek>[OpenTTD/OpenSFX] orudge merged pull request #17: Remove: .devzone directory
17:50<LordAro>oh no
17:50<LordAro>we weren't going to do that until the actions were done
17:51<LordAro>ah well
17:51<@orudge>Ah, I missed that, sorry
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18:04<@DorpsGek>[OpenTTD/OpenTTD] psh opened issue #8663: Publish a docker image
18:05<@orudge>Docker image, FlatPak, Snap, how many other versions of effectively the same thing can there possibly be :D
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18:24<LordAro>urgh, docker images
18:24<LordAro>how hard is "install dependencies, install openttd, install graphics pack"
18:25<LordAro>pretty sure that is written down somewhere..
18:27<@DorpsGek>[OpenTTD/OpenTTD] LordAro commented on issue #8663: Publish a docker image
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19:02<TrueBrain>The story sounds familiar :D
19:05<@orudge>I was just reading that
19:06<@orudge>and thought "yep"
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19:18<@DorpsGek>[OpenTTD/OpenTTD] LC-Zorg commented on issue #8661: Orders not showing correctly in the UI
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21:41<@DorpsGek>[OpenTTD/OpenTTD] psh commented on issue #8663: Publish a docker image
22:23<@DorpsGek>[OpenTTD/OpenSFX] Wuzzy2 commented on pull request #14: Change readme, license, descriptions
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23:51<@DorpsGek>[OpenTTD/OpenTTD] physkets commented on issue #8029: Black screen on SDL2-enabled OpenTTD, Sway and SDL_VIDEODRIVER=wayland
---Logclosed Wed Feb 10 00:00:32 2021