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#openttd IRC Logs for 2021-09-01

---Logopened Wed Sep 01 00:00:19 2021
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02:37<andythenorth>seems cargo monitor is per company
02:38<andythenorth>I guess I can loop over all companies to find amount delivered to industry
03:05<LordAro>https://github.com/JGRennison/OpenTTD-patches/pull/275 this could be neat
03:09<andythenorth>o_O
03:09<andythenorth>such rivers :)
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04:20<Eddi|zuHause>doesn't solve the problem of fitting rivers into hilly maps
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05:25<Samu>hi
05:43<Samu>I need to start taking notes, apparently there is a miscalcutation going on with the profi of AllGroup
05:44<Samu>not that it's being used for anything in the code for now, but if one day someone comes to make use of it, it will find out it's bugged
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07:06<@DorpsGek>[OpenTTD/OpenTTD] SamuXarick updated pull request #7918: Fix 3c047b1: AIGroup.GetProfitLastYear could get values different than those displayed in gui https://git.io/Jvek6
07:06<Samu>michi_cc, will be pleased
07:12<@DorpsGek>[OpenTTD/OpenTTD] SamuXarick commented on pull request #7918: Fix 3c047b1: AIGroup.GetProfitLastYear could get values different than those displayed in gui https://git.io/JEdXY
07:13<@DorpsGek>[OpenTTD/OpenTTD] pnpBrumi opened issue #9530: [Crash]: cannot play multiplayer running two instances on same computer https://git.io/JEdXW
07:46<@DorpsGek>[OpenTTD/OpenTTD] James103 commented on issue #9530: [Crash]: cannot play multiplayer running two instances on same computer https://git.io/JEdXW
07:54<LordAro>duplicate, i'd say
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08:03<@DorpsGek>[OpenTTD/OpenTTD] pnpBrumi commented on issue #9530: [Crash]: cannot play multiplayer running two instances on same computer https://git.io/JEdXW
08:03<@DorpsGek>[OpenTTD/OpenTTD] pnpBrumi closed issue #9530: [Crash]: cannot play multiplayer running two instances on same computer https://git.io/JEdXW
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09:36<@DorpsGek>[OpenTTD/nml] glx22 opened pull request #236: Add: warn if a required property is not set for objects (feature 0F) https://git.io/JEFYE
09:38<_dp_>andythenorth, newgrf and gs industry texts are separate anyway
09:39<andythenorth>eh what now? :)
09:39<andythenorth>context?
09:39<_dp_>oh, nvm, was looking at some rly old messages
09:41<_dp_>are there any irc logs still working btw?
09:41<+glx>https://irclogs.thegrebs.com/openttd/2021/09/01
09:41<+glx>this one works
09:41<_dp_>ty
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10:02<_dp_>207 sessions on 12.0-beta2, 0 desyncs
10:02<_dp_>not much activity on servers though :(
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11:12<@DorpsGek>[OpenTTD/nml] FLHerne commented on pull request #236: Add: warn if a required property is not set for objects (feature 0F) https://git.io/JEFar
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11:14<@DorpsGek>[OpenTTD/nml] LordAro commented on pull request #236: Add: warn if a required property is not set for objects (feature 0F) https://git.io/JEFVO
11:16<Samu>what do you call this: moving code to a function to avoid repetition
11:16<Samu>refactor?
11:16<LordAro>yes
11:18<Samu>im not good at naming functions: GroupStatistics::AddProfitLastYear(const Vehicle *v)
11:18<Samu>or AddVehicleProfitLastYear?
11:19<Samu>sec, i'll update pr
11:20<@DorpsGek>[OpenTTD/OpenTTD] SamuXarick updated pull request #7918: Fix 3c047b1: AIGroup.GetProfitLastYear could get values different than those displayed in gui https://git.io/Jvek6
11:20<Samu>here's the function https://github.com/OpenTTD/OpenTTD/pull/7918/commits/c940df3a248eb2f186fafa491aaab2de2aae2bdf
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11:53<@DorpsGek>[OpenTTD/nml] planetmaker commented on pull request #236: Add: warn if a required property is not set for objects (feature 0F) https://git.io/JEFMB
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12:55<Samu>I'm revisiting #8514, "why does it exist"?
12:57<Samu>because all other water related structures can build over rocks without an error, but I mentioned that in the PR with pictures
13:06<Samu>I'm sad
13:08<Samu>cheer me up, merge my PR :p
13:21<@DorpsGek>[OpenTTD/nml] glx22 updated pull request #236: Add: show an error if a required property is not set for objects (feature 0F) https://git.io/JEFYE
13:23<@DorpsGek>[OpenTTD/nml] glx22 commented on pull request #236: Add: show an error if a required property is not set for objects (feature 0F) https://git.io/JEbUi
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13:34<frosch123>glx: i think newobjects was implemented in ottd first. you can't blame ttdp here :p
13:34<+glx>but ttdp seems to handle them better (regarding properties)
13:36<+glx>ottd used to crash on missing object size, while ttdp just disable the object
13:38<frosch123>yeah, it's probably better to reject broken grfs, instead of trying to make them work somehow
13:38<frosch123>ottd is no webbrowser :p
13:39<+glx>grf itself is not rejected, just the broken object, but ottd "fix" the broken size to 1x1
13:40<frosch123>IsHouseSpecValid checks various house things, and disables invalid houses
13:40<frosch123>so, there is a precedent for disabling single items
13:43<frosch123>i don't see any validation for industries, so maybe ottd also crashes there, but industry set authors may be smarter and set the size
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14:02<_dp_>Don't remember if I already asked but is there any particular reason why new company/spectate was removed from the top menu?
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14:13<andythenorth>frosch123 those industry set authors are super smart :)
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14:18<@DorpsGek>[OpenTTD/bananas-api] pyup-bot opened pull request #99: Scheduled monthly dependency update for September https://git.io/JEbY5
14:18<TrueBrain>Here is the spammmm
14:21<@DorpsGek>[OpenTTD/bananas-server] pyup-bot opened pull request #57: Scheduled monthly dependency update for September https://git.io/JEbOZ
14:22<@DorpsGek>[OpenTTD/DorpsGek] pyup-bot opened pull request #58: Scheduled monthly dependency update for September https://git.io/JEbOR
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14:27<@DorpsGek>[OpenTTD/game-coordinator] pyup-bot opened pull request #60: Scheduled monthly dependency update for September https://git.io/JEb3m
14:28<@DorpsGek>[OpenTTD/master-server] pyup-bot opened pull request #52: Scheduled monthly dependency update for September https://git.io/JEb34
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14:40<@Rubidium>looks like very slow spam
14:44<TrueBrain>yeah, there is not much to it this month
14:44<TrueBrain>bit sad
14:46<TrueBrain>time to make some more spam
14:47<@DorpsGek>[OpenTTD/bananas-api] TrueBrain updated pull request #99: Scheduled monthly dependency update for September https://git.io/JEbY5
14:47<@DorpsGek>[OpenTTD/bananas-server] TrueBrain updated pull request #57: Scheduled monthly dependency update for September https://git.io/JEbOZ
14:47<@DorpsGek>[OpenTTD/game-coordinator] TrueBrain updated pull request #60: Scheduled monthly dependency update for September https://git.io/JEb3m
14:48<@DorpsGek>[OpenTTD/master-server] TrueBrain updated pull request #52: Scheduled monthly dependency update for September https://git.io/JEb34
14:48<@DorpsGek>[OpenTTD/DorpsGek] TrueBrain updated pull request #58: Scheduled monthly dependency update for September https://git.io/JEbOR
14:50<@DorpsGek>[OpenTTD/bananas-api] TrueBrain approved pull request #99: Scheduled monthly dependency update for September https://git.io/JEbZS
14:51<@DorpsGek>[OpenTTD/bananas-api] TrueBrain merged pull request #99: Scheduled monthly dependency update for September https://git.io/JEbY5
14:51<@DorpsGek>[OpenTTD/bananas-server] TrueBrain merged pull request #57: Scheduled monthly dependency update for September https://git.io/JEbOZ
14:51<@DorpsGek>[OpenTTD/game-coordinator] TrueBrain merged pull request #60: Scheduled monthly dependency update for September https://git.io/JEb3m
14:51<@DorpsGek>[OpenTTD/master-server] TrueBrain merged pull request #52: Scheduled monthly dependency update for September https://git.io/JEb34
14:51<@DorpsGek>[OpenTTD/DorpsGek] TrueBrain approved pull request #58: Scheduled monthly dependency update for September https://git.io/JEbZN
14:51<@DorpsGek>[OpenTTD/DorpsGek] TrueBrain merged pull request #58: Scheduled monthly dependency update for September https://git.io/JEbOR
14:52<TrueBrain>right, that is enough
14:57<andythenorth>I enjoyed it
14:57<@Rubidium>Xaroth: that admin client was much more noisy than the server with debuglevel 9 ;)
14:57<Xaroth>I did tell you to wear earmuffs :D
14:57<@Rubidium>s/was much/was not much/
14:57<@Rubidium>only a factor two
14:58<@Rubidium>it's compiling that is noisy
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15:27<Xaroth>Yeah, some of the debug messages could probably be removed as it already spams one line per packet it receives
15:27<Xaroth>but /shrug
15:27<Xaroth>moar logs is more fun, no?
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15:42<Samu>woah, the Online Players window became very width!
15:42<Samu>because of server name also being long
15:43<Samu>can't be resized
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15:49<@peter1138>I was going to do a twitch live coding stream but it's a boycott day, so I guess I won't after all ;-)
15:49<@peter1138>Eh, protest rather than boycott I guess.
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15:54<andythenorth>how does buying computers work?
15:54<andythenorth>child has discovered macs are crap for games
15:55<+glx>not very well currently, hardware is hard to get at decent price
15:55<andythenorth>where did all the £299 PCs go?
15:55<frosch123>how much is a ticket to china?
15:56<andythenorth>hmm
15:56<andythenorth>I heard it might be closed
15:58<@Rubidium>I guess the better question would be how much the quarantine to get into China is going to cost
15:59<Samu_>I'm connecting to myself, and I get a spam of "connecting clients" https://i.imgur.com/wP5OoXV.png
15:59<Samu_>why does it do that
16:00<+glx>use -dnet6 for useful info
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16:05<Samu_>on the server or on the client?
16:06<+glx>on the server
16:06<Samu_>client also had that spam listed after join
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16:11<Samu_>nothing strange in the log: https://i.imgur.com/v8whVkZ.png
16:14<+glx>btw I think you should use "search lan" button, will use local IP instead of external IP
16:15<@DorpsGek>[OpenTTD/OpenTTD] rubidium42 commented on pull request #9456: Fix #9388: thread unsafe use of NetworkAdminConsole/IConsolePrint https://git.io/JEbzA
16:16<@DorpsGek>[OpenTTD/OpenTTD] TrueBrain approved pull request #9456: Fix #9388: thread unsafe use of NetworkAdminConsole/IConsolePrint https://git.io/JEbgT
16:17<Samu_>after join https://i.imgur.com/KM1z5hx.png
16:18<Samu_>btw, another bug, my name is SamuXarick #1, but in the Online Players still says SamuXarick
16:19<+glx>and if you close and reopen the window ?
16:20<Samu_>SamuXarick still, with a resized window now
16:20<Samu_>to accomodate for server name
16:20<@Rubidium>Samu_: that last "bug" is funny. Do you want a server "updating" your name cause your name in the settings to change? As that's effectively what you are asking for to "solve" that bug
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16:23<+glx>2 clients with the same name is a very rare case now as we force users to define a name (no more "Player")
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16:31<Samu_>what can cause the repetition of "connecting clients"
16:31<Samu_>seems to happen not just with myself, also with other guys joining
16:34<+glx>something is "playing" with the pause command
16:39<+glx>oh it's the saveload maybe
16:39<+glx>autosave
16:40<@DorpsGek>[OpenTTD/OpenTTD] rubidium42 closed issue #9388: Admin port: No synchronisation in NetworkAdminConsole which may be called from any thread https://git.io/Jnakq
16:40<+glx>hmm no it's not that
16:40<@DorpsGek>[OpenTTD/OpenTTD] rubidium42 merged pull request #9456: Fix #9388: thread unsafe use of NetworkAdminConsole/IConsolePrint https://git.io/J8aoO
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16:49<+glx>I think it's the linkgraph
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17:12<Samu_>i got asymetric for passenger and mail cargo
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19:15<@DorpsGek>[OpenTTD/OpenTTD] simply-peachy opened issue #9531: [Crash]: Switching between monitors in fullscreen https://git.io/JEb77
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---Logclosed Thu Sep 02 00:00:20 2021